﻿using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using HarmonyLib;
using RimWorld;
using UnityEngine;
using Verse;

//叙述者切换在这个位置触发
//namespace Miao
//{
//    [HarmonyPatch(typeof(Page_SelectStorytellerInGame), "DoWindowContents")]
//    public class Page_SelectStorytellerInGame_DoWindowContents_Postfix
//    {

//        static void Postfix(Rect rect)
//        {
//            Messages.Message("按键进入", MessageTypeDefOf.NeutralEvent);
//        }
//    }
//}
